


Air Second Hit Hammer Handle KBG: 76 -> 78.Air Second Hit Hammer Head KBG: 76 -> 78.Bonk: Headbonk angle changed (survival-ability improved).Startup Sweetspot/Sourspot: 8F/7F -> 7F/6F.Bugfix: ZSS Dragon Lunge Infinite Glitch Removed.Bugfix: Damage scales properly instead of being limited to the minimum 8% when slowed down.Front/Back Roll Intangibility: 4-17F -> 4-15F.Limit Charge Total Charge Time: 358F -> 400F (.28 ->.Forward Smash Third Hit KBG: 119 -> 115.Second Hitbox: New hitbox added, extending the move's reach to the base of his tail.Button Held Total Duration: 72F -> 77F (4 frames of endlag added).Witch Time Duration Penalty Per Use: 50F/50F -> 75F/50F (after 100 frames, it recovers 6 frames of length).

Witch Time Effects: Lasts shorter amount of time.Character | Last (CDT) | Changes | Progress
